Research on the Application of Three-Dimensional Virtual Reality Technology in Landscape Architecture Design

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Yunzhou Chen

Abstract

This study investigates the depth of and engaging experiences for designers and users could transform conventional landscape architecture design approaches through the use of 3D virtual reality technology. Research assesses the advantages and difficulties of using 3D virtual reality (VR) into landscape architectural practice by means of an extensive analysis of the body of current literature and case studies. The study looks into how 3D virtual reality (VR) technology affects the ideation, imagining, collaboration, and presentation phases of the architecture and landscape process of design. It examines how virtual reality simulations can improve communication among design teams, facilitate client engagement, and enhance decision-making processes. The study also looks at the practical and technical aspects of using 3D virtual reality technologies in landscaping design firms, including hardware requirements, software compatibility, and training requirements. In the end, the research's findings deepen our understanding of how 3D virtual reality technology might revolutionize landscape architecture, practice, and spur creative thinking in design processes.   

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