Designing a Web Application to Learn and Practice Vocabulary for Primary School Children
Main Article Content
Abstract
This paper presents a proposal of a web application to create hangman games for supporting the learning and practicing of vocabulary for different topics or disciplines, oriented to primary school children. The paper shows a comparative analysis of digital hangman games similar to the web application proposed, and describes their main features, such as: game description, instructions for the game, images and hints for the word to be guessed, different levels, user management, among others. The web application is planned to have two users: teachers (administrators) and students. Teachers will be able to create new categories of words, according to the topic or discipline they want, register words, clues, images and audio files, corresponding to each registered word. Students will have an interactive hangman game platform, where they will be able to play and enjoy with the categories of words created by their teachers, according to the topic or discipline desired. Students will have the possibility of learning and practicing new words and concepts in a ludic way, while improving their vocabulary.
Article Details

This work is licensed under a Creative Commons Attribution-NoDerivatives 4.0 International License.